VOICE PRODUCTION IN VIRTUAL REALITY: EFFECTS OF VISUAL INPUT

Charles J. Nudelman, Pasquale Bottalico

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Purpose To examine the relationships between visual input and voice production in virtual reality with healthy participants. Methods Voice samples from 30 participants were recorded in six virtual conditions. After each condition, the participants rated their vocal status. The voice recordings were processed to calculate acoustic parameters. The effects of the virtual reality conditions on these voice acoustic parameters and the vocal status ratings were analyzed. Results The full virtual reality rooms resulted in significantly worse vocal fatigue and vocal discomfort ratings. The virtual reality room size had statistically significant effects on mean sound pressure level and mean pitch strength. Conclusions This study demonstrated that different types of visual input have distinct effects on voice production and self-reported vocal status. Visual size affected voice acoustic outcomes, while visual fullness affected self-reported outcomes.

Original languageEnglish (US)
Title of host publicationForum Acusticum 2023 - 10th Convention of the European Acoustics Association, EAA 2023
PublisherEuropean Acoustics Association, EAA
ISBN (Electronic)9788888942674
StatePublished - 2023
Event10th Convention of the European Acoustics Association, EAA 2023 - Torino, Italy
Duration: Sep 11 2023Sep 15 2023

Publication series

NameProceedings of Forum Acusticum
ISSN (Print)2221-3767

Conference

Conference10th Convention of the European Acoustics Association, EAA 2023
Country/TerritoryItaly
CityTorino
Period9/11/239/15/23

Keywords

  • virtual reality
  • voice production

ASJC Scopus subject areas

  • Acoustics and Ultrasonics

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