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Virtual learning environments for culture and intercultural competence
Amy Ogan,
H. Chad Lane
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Dive into the research topics of 'Virtual learning environments for culture and intercultural competence'. Together they form a unique fingerprint.
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3D Video Games
50%
Artificial Intelligence Models
50%
China
50%
Communication Model
50%
Communication Skills
50%
Competency Skills
50%
Cultural Communication
50%
Cultural Competency
100%
Cultural Knowledge
50%
Cultural Models
50%
Cultural Settings
50%
Culture Communication
50%
Culture Competence
100%
Culture Model
50%
Emotion Model
50%
Game Engine Technology
50%
High-fidelity Simulation
50%
Intercultural Interaction
50%
Knowledge Skills
50%
Learner Assessment
50%
Model Building
50%
Model Validation
50%
Motivation
50%
Street Art
50%
Target Culture
50%
Video Game Engine
50%
Virtual Learning Environment
100%
Social Sciences
Artificial Intelligence
50%
China
50%
Communication Culture
50%
Communication Skill
50%
Cultural Interaction
50%
Cultural Models
50%
Emotions
50%
Intercultural Competence
100%
Model Building
50%
Video Games
50%
Virtual Learning Environment
100%
Computer Science
3d video
50%
Artificial Intelligence Model
50%
Communication Skill
50%
Cultural Knowledge
50%
Cultural Models
50%
Cultural Setting
50%
Realism
50%
Research Direction
50%
videogame
50%
Virtual Learning Environments
100%
Psychology
Artificial Intelligence
100%
Communication Skill
100%
Cultural Knowledge
100%