Abstract
We describe our work on the development and use of collaborative virtual environments (CVEs) to support planning, rehearsal, and execution of tactical operations conducted as part of mine countermeasures missions (MCM). Utilizing our VR-based visual analysis tool, Cave5D, we construct interactive virtual environments based on graphical representations of bathymetry/topography, above-surface images, in-water objects (e.g. mines, bridges, swimmers, AUVs, ships), and environmental conditions (e.g. currents, water levels, hydrographic properties). The data sources may include archived data stores and real-time inputs from model simulations or advanced observational platforms. The Cave5D application allows users to view, navigate, and interact with time-varying data in a fully 3-D context, thus preserving necessary geospatial relationships crucial for intuitive analysis. Collaborative capabilities have been integrated into Cave5D to enable users at many distributed sites to interact in near real-time with each other and with the data in a many-to-many session. The ability to rapidly configure scenario-based missions in a shared virtual environment has the potential to change the way mission critical information is used by the MCM community.
Original language | English (US) |
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Pages (from-to) | 203-209 |
Number of pages | 7 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 3711 |
State | Published - 1999 |
Externally published | Yes |
Event | Proceedings of the 1999 Information Systems for Navy Divers and Autonomous Underwater Vehicles Operating in very Shallow Water and Surf Zone Regions - Orlando, FL, USA Duration: Apr 7 1999 → Apr 8 1999 |
ASJC Scopus subject areas
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics
- Applied Mathematics
- Electrical and Electronic Engineering
- Computer Science Applications