Use of collaborative virtual environments in the mine countermeasures mission

Glen Wheless, Cathy Lascara, Donna Cox, Robert Patterson, Stuart Levy, Andrew Johnson, Jason Leigh, Ahbinov Kapoor

Research output: Contribution to journalArticlepeer-review


We describe our work on the development and use of collaborative virtual environments (CVEs) to support planning, rehearsal, and execution of tactical operations conducted as part of mine countermeasures missions (MCM). Utilizing our VR-based visual analysis tool, Cave5D, we construct interactive virtual environments based on graphical representations of bathymetry/topography, above-surface images, in-water objects (e.g. mines, bridges, swimmers, AUVs, ships), and environmental conditions (e.g. currents, water levels, hydrographic properties). The data sources may include archived data stores and real-time inputs from model simulations or advanced observational platforms. The Cave5D application allows users to view, navigate, and interact with time-varying data in a fully 3-D context, thus preserving necessary geospatial relationships crucial for intuitive analysis. Collaborative capabilities have been integrated into Cave5D to enable users at many distributed sites to interact in near real-time with each other and with the data in a many-to-many session. The ability to rapidly configure scenario-based missions in a shared virtual environment has the potential to change the way mission critical information is used by the MCM community.

Original languageEnglish (US)
Pages (from-to)203-209
Number of pages7
JournalProceedings of SPIE - The International Society for Optical Engineering
StatePublished - 1999
Externally publishedYes

ASJC Scopus subject areas

  • Electrical and Electronic Engineering
  • Condensed Matter Physics


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