Unreal III based 3-D virtual models for training at nuclear power plants

Zachary Kriz, Russell Prochaska, Cody Aaron Morrow, Cesar Vasquez, Hsingtzu Wu, Rizwan-uddin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Three dimensional (3-D) virtual reality models can be an effective tool for education and training in nuclear engineering applications. This technology can be used to model and simulate nuclear facilities with the help of custom-made packages and programming. This paper introduces useful features of a well known game engine, Unreal Engine III, for nuclear-specific virtual reality models. Specifically, some of the built-in features of this edition are exploited to add nuclear-specific applications and to enhance interactivity. Through these specifically developed interactive and 3-D graphical simulators, Nuclear Power Plant (NPP) personnel and first responders can "play" and experience the operational and emergency scenarios of a plant.

Original languageEnglish (US)
Title of host publication2010 1st International Nuclear and Renewable Energy Conference, INREC'10
DOIs
StatePublished - 2010
Event2010 1st International Nuclear and Renewable Energy 2010 1st International Nuclear and Renewable Energy Conference, INREC'10 - Amman, Jordan
Duration: Mar 21 2010Mar 24 2010

Publication series

Name2010 1st International Nuclear and Renewable Energy Conference, INREC'10

Other

Other2010 1st International Nuclear and Renewable Energy 2010 1st International Nuclear and Renewable Energy Conference, INREC'10
Country/TerritoryJordan
CityAmman
Period3/21/103/24/10

ASJC Scopus subject areas

  • Nuclear Energy and Engineering
  • Renewable Energy, Sustainability and the Environment

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