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Two hardware-based approaches for deterministic multiprocessor replay
Derek R. Hower
, Pablo Montesinos
, Luis Ceze
, Mark D. Hill
,
Josep Torrellas
Electrical and Computer Engineering
Information Trust Institute
Coordinated Science Lab
Siebel School of Computing and Data Science
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Keyphrases
Hardware Efficiency
100%
Multiprocessor
100%
Nondeterminism
100%
Deterministic Replay
100%
Computer System
50%
Virtual Machine
50%
Service Provider
25%
Fault Tolerance
25%
Repeatability
25%
Commodity Hardware
25%
Non-deterministic
25%
Modern Computer
25%
Travel Time
25%
Economic Impact
25%
Debugging
25%
Backward in Time
25%
Shared-memory multiprocessors
25%
Critical Services
25%
Uniprocessor
25%
New Threats
25%
Commodity Systems
25%
Debugger
25%
Forward-in-time
25%
Non-deterministic Environment
25%
Standby System
25%
Hot Standby
25%
Inherent Source
25%
Zero Downtime
25%
Computer Science
multi-processor
100%
Nondeterminism
100%
Computer Hardware
100%
Virtual Machine
50%
Computer System
50%
Shared Memory Multiprocessor
25%
Input/Output
25%
Commodity Hardware
25%
fault-tolerance
25%
Concurrent Thread
25%
Modern Computer
25%
debugger
25%
Developing Software
25%
Service Provider
25%