TY - GEN
T1 - Towards multi-site collaboration in tele-immersive environments
AU - Wu, Wanmin
AU - Yang, Zhenyu
AU - Nahrstedt, Klara
AU - Kurillo, Gregorij
AU - Bajcsy, Ruzena
PY - 2007
Y1 - 2007
N2 - Tele-immersion is emerging as a new medium that creates 3D photorealistic, immersive, and interactive experience between geographically dispersed users. However, most existing tele-immersive systems can only support two-way collaboration. In this paper we propose a multi-layer framework and a new data dissemination protocol to support multi-site collaboration. The problem context is unique as multiple remote sites participate in an interactive tele-immersive session, where each site has multiple correlated 3D video streams to send (later referred as multi-stream/multi-site environments). The key challenge is to disseminate such large number of 3D live video streams among these sites subject to the bandwidth and latency constraints while satisfying QoS guarantees in visual quality. Among our findings is that the simple randomized algorithm outperforms many other static algorithms in the unique context. Moreover, the streams generated from one site have high semantic correlation, because often cameras at one site are shooting the same scene, only from different angles. We exploit the stream correlation in the multicast protocol to minimize the level of loss.
AB - Tele-immersion is emerging as a new medium that creates 3D photorealistic, immersive, and interactive experience between geographically dispersed users. However, most existing tele-immersive systems can only support two-way collaboration. In this paper we propose a multi-layer framework and a new data dissemination protocol to support multi-site collaboration. The problem context is unique as multiple remote sites participate in an interactive tele-immersive session, where each site has multiple correlated 3D video streams to send (later referred as multi-stream/multi-site environments). The key challenge is to disseminate such large number of 3D live video streams among these sites subject to the bandwidth and latency constraints while satisfying QoS guarantees in visual quality. Among our findings is that the simple randomized algorithm outperforms many other static algorithms in the unique context. Moreover, the streams generated from one site have high semantic correlation, because often cameras at one site are shooting the same scene, only from different angles. We exploit the stream correlation in the multicast protocol to minimize the level of loss.
KW - Multicast
KW - Overlay
KW - Tele-immersion
UR - http://www.scopus.com/inward/record.url?scp=37849026086&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=37849026086&partnerID=8YFLogxK
U2 - 10.1145/1291233.1291406
DO - 10.1145/1291233.1291406
M3 - Conference contribution
AN - SCOPUS:37849026086
SN - 9781595937025
T3 - Proceedings of the ACM International Multimedia Conference and Exhibition
SP - 767
EP - 770
BT - Proceedings of the Fifteenth ACM International Conference on Multimedia, MM'07
T2 - 15th ACM International Conference on Multimedia, MM'07
Y2 - 24 September 2007 through 29 September 2007
ER -