TY - GEN
T1 - TOUCH
T2 - 16th ACM International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2023
AU - De Aguiar, Carlos Henrique Araujo
AU - Guo, Zezhi
AU - Cui, Yuhe
N1 - Publisher Copyright:
© 2023 ACM.
PY - 2023/7/5
Y1 - 2023/7/5
N2 - During the pandemic, many people have found themselves physically isolated from each other for long periods. As a consequence, online communication tools have become the primary mean for social interaction among people in quarantine. However, texts and other chatting tools do not adequately transmit the complex emotions hidden behind them. Without the stimulation of sensations from face-to-face communications, people hinder their ability to observe others' emotions and feelings effectively. In this work, we propose a system that aims to improve emotional communication. We present Touch - a combination of a social media app and a wearable device that can receive and display multi-sensory feedback, including light, digital display, vibrations, and tactile interaction to transfer emotions. While the app encourages interaction between users through virtual spaces, the wearable device further enriches people's communication by offering another means to express emotions not afforded by virtual interactions. Together, these two elements of the Touch project offer a sounding solution to the problem of misunderstanding in communication.
AB - During the pandemic, many people have found themselves physically isolated from each other for long periods. As a consequence, online communication tools have become the primary mean for social interaction among people in quarantine. However, texts and other chatting tools do not adequately transmit the complex emotions hidden behind them. Without the stimulation of sensations from face-to-face communications, people hinder their ability to observe others' emotions and feelings effectively. In this work, we propose a system that aims to improve emotional communication. We present Touch - a combination of a social media app and a wearable device that can receive and display multi-sensory feedback, including light, digital display, vibrations, and tactile interaction to transfer emotions. While the app encourages interaction between users through virtual spaces, the wearable device further enriches people's communication by offering another means to express emotions not afforded by virtual interactions. Together, these two elements of the Touch project offer a sounding solution to the problem of misunderstanding in communication.
KW - Emotional communication
KW - Mobile application
KW - Sensing system ACM Reference Format:
KW - Wearable device
UR - http://www.scopus.com/inward/record.url?scp=85170370116&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85170370116&partnerID=8YFLogxK
U2 - 10.1145/3594806.3594860
DO - 10.1145/3594806.3594860
M3 - Conference contribution
AN - SCOPUS:85170370116
T3 - ACM International Conference Proceeding Series
SP - 347
EP - 356
BT - 16th ACM International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2023
PB - Association for Computing Machinery
Y2 - 5 July 2023 through 7 July 2023
ER -