To crowdsource or not to crowdsource?

Gireeja Ranade, Lav R. Varshney

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Crowdsourcing contests - events to solicit solutions to problems via an open-call format for prizes - have gained ground as a mechanism for organizations to accomplish tasks. This paper uses game-theoretic models to develop design principles for crowdsourcing contests and answer the questions: what types of tasks should be crowdsourced? Under what circumstances? When a single task is to be completed, crowdsourcing can lead to higher quality outcomes than directed assignment if the pool of players is diverse, but can lead to suboptimal outcomes when workers have similar abilities. With multiple tasks, crowdsourcing can easily match players with diverse skill-sets to different tasks to achieve high aggregate performance. However, surprisingly, crowdsourcing is not always useful to find expert workers for highly specialized tasks.

Original languageEnglish (US)
Title of host publicationHuman Computation - Papers from the 2012 AAAI Workshop, Technical Report
Pages150-156
Number of pages7
StatePublished - 2012
Externally publishedYes
Event2012 AAAI Workshop - Toronto, ON, Canada
Duration: Jul 23 2012Jul 23 2012

Publication series

NameAAAI Workshop - Technical Report
VolumeWS-12-08

Other

Other2012 AAAI Workshop
Country/TerritoryCanada
CityToronto, ON
Period7/23/127/23/12

ASJC Scopus subject areas

  • General Engineering

Fingerprint

Dive into the research topics of 'To crowdsource or not to crowdsource?'. Together they form a unique fingerprint.

Cite this