TY - JOUR
T1 - The VoodooIO gaming kit
T2 - A real-time adaptable gaming controller
AU - Villar, Nicolas
AU - Gilleade, Kiel Mark
AU - Ramdunyellis, Devina
AU - Gellersen, Hans
PY - 2007/7/1
Y1 - 2007/7/1
N2 - Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adaptable gaming controller. We introduce the concept of appropriable gaming devices, which allow players to define and actively reconfigure their gaming space, making it appropriate to their personal preference and gaming needs. The technology and its conceived usage are illustrated through its application to two commercially available computer games, as well as through the results of a formal user study.
AB - Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adaptable gaming controller. We introduce the concept of appropriable gaming devices, which allow players to define and actively reconfigure their gaming space, making it appropriate to their personal preference and gaming needs. The technology and its conceived usage are illustrated through its application to two commercially available computer games, as well as through the results of a formal user study.
KW - Adaptable interfaces
KW - Appropriable gaming devices
KW - Game controllers
KW - VoodooIO
UR - http://www.scopus.com/inward/record.url?scp=37049028759&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=37049028759&partnerID=8YFLogxK
U2 - 10.1145/1324365.1324378
DO - 10.1145/1324365.1324378
M3 - Article
AN - SCOPUS:37049028759
SN - 1544-3574
VL - 5
JO - Computers in Entertainment
JF - Computers in Entertainment
IS - 3
M1 - 7
ER -