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The Use and Experience of the New Video Media Among Children and Young Adolescents
Robert Kubey,
Reed Larson
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Keyphrases
Video Games
100%
Young Adolescents
100%
Preadolescent children
100%
Arousal
100%
Music Video
100%
Video Media
100%
Entertainment
50%
Television Viewing
50%
Experience Sampling
50%
Media Experience
50%
Popular music
50%
Subjective Experience
50%
Three-form
50%
Positive Affectivity
50%
Media Habits
50%
Game Video
50%
Psychology
Adolescents
100%
Television Viewing
100%
Popular Music
100%
Emotion
100%
Social Sciences
Youth
100%
Video Games
100%
Emotions
50%
Television Viewing
50%
Popular Music
50%
Computer Science
videogame
100%
Young Adolescent
100%
Subjective Experience
50%