The Routine: Enhancing Special Needs Education Through AI-Personalized Embodied Learning in Virtual Environments

Maryam Jahadakbar, Mike Z. Yao

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

'The Routine' is a virtual learning environment (VLE) designed for children with special needs, primarily those with autism. By integrating embodied learning theory, which combines physical movement with cognitive development it aims to teach life skills and promote independence. Unlike traditional approaches, 'The Routine' employs artificial intelligence to personalize learning experiences and dynamically adjust to each learner's needs. Through controlled play, intelligent educational agents enhance behavioral, social, and cognitive abilities in real-time. The system incorporates wearable electronics and sensors to track each child's physical and emotional states, adapting accordingly to provide a tailored experience. Future developments will focus on improving spatial learning through the integration of virtual and mixed-reality technologies, as well as enhancing prototypes with adjustable hardware to increase accessibility. As an ongoing project in educational technology, 'The Routine' emphasizes adaptive, interactive, and multimodal learning methodologies, underscoring the revolutionary potential of VLEs in special education.

Original languageEnglish (US)
Title of host publicationProceedings - 2025 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2025
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages176-182
Number of pages7
ISBN (Electronic)9798331521578
DOIs
StatePublished - 2025
Event7th IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2025 - Lisbon, Portugal
Duration: Jan 27 2025Jan 29 2025

Publication series

NameProceedings - 2025 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2025

Conference

Conference7th IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2025
Country/TerritoryPortugal
CityLisbon
Period1/27/251/29/25

Keywords

  • Autism Therapy
  • Embodied Learning
  • Narrative Game Based-Design
  • VLE
  • Wearable Technologies

ASJC Scopus subject areas

  • Artificial Intelligence
  • Media Technology
  • Modeling and Simulation

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