The role of conversational models in design practice

Gerry Derksen, Stan Ruecker, Piotr Michura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Conversational models are a means to capture and effectively represent the complexity of discussions by applying a process to create interactive three-dimensional outcomes. Whereas a conversation proceeds linearly in time, the relationship between the topics covered can often be decidedly nonlinear, as the interlocutors build on previous parts of the sequence: adding, subtracting, modifying, providing nuance, suggesting supporting anecdotes or other forms of evidence, and adjusting detail. This paper describes an initial attempt to transfer this form of design activity to the office space. During a conference on design and healthcare participants were briefed on the concept and the process of creating physical models of conversations, then asked to create a model of their own discussions on suggested conference topics. Results of the pilot indicate that this exercise allowed participants to quite thoroughly explore the topic, with an interesting movement from summaries of content to a cycle of expressions of opinions and refinements of those opinions, followed by questions and more refinements. There may also be additional benefits in somewhat slowing down the conversation, allowing for a more evenly distributed contribution from all the participants, including those working with English as an additional language.
Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2014 Studio, SIGGRAPH 2014
Place of PublicationNew York
PublisherAssociation for Computing Machinery
ISBN (Print)9781450329774
DOIs
StatePublished - Jan 1 2014
Externally publishedYes
EventACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2014 - Vancouver, BC, Canada
Duration: Aug 10 2014Aug 14 2014

Publication series

NameACM SIGGRAPH 2014 Studio, SIGGRAPH 2014

Other

OtherACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2014
CountryCanada
CityVancouver, BC
Period8/10/148/14/14

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition

Cite this

Derksen, G., Ruecker, S., & Michura, P. (2014). The role of conversational models in design practice. In ACM SIGGRAPH 2014 Studio, SIGGRAPH 2014 [6] (ACM SIGGRAPH 2014 Studio, SIGGRAPH 2014). Association for Computing Machinery. https://doi.org/10.1145/2619195.2656289