The REACH System: Boundary Spanning's Support of Distributed Collaborative Making

Casey Smith, Mike Tissenbaum

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Attempting the hands-on activities typical of makerspaces without in-person expert facilitation can lead to frustration and decreased engagement. This study aims to explore the collaboration affordances of REACH, a novel communication device that allows users to share gestures around a common artifact while in separate locations. Using a modified version of the divergent collaborative learning mechanisms framework (DCLM), this paper highlights the affordances of REACH to support students in collaboratively engaging in joint attention and boundary spanning perception and action, even when they are physically disparate.

Original languageEnglish (US)
Title of host publicationProceedings of Constructionism, FABLEARN 2023
EditorsNathan Holbert, Paulo Blikstein
PublisherAssociation for Computing Machinery
ISBN (Electronic)9798400708961
DOIs
StatePublished - Oct 29 2024
Event2023 Constructionism, FABLEARN 2023 - New York City, United States
Duration: Oct 7 2023Oct 11 2023

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2023 Constructionism, FABLEARN 2023
Country/TerritoryUnited States
CityNew York City
Period10/7/2310/11/23

Keywords

  • Constructivism •Making •DCLM •Collaboration •Distributed Intelligence

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

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