TY - JOUR
T1 - The Impact of Team Synchrony on Argument Construction and Science Knowledge Acquisition
T2 - Insights from a Science Learning Game
AU - Yan, Lili
AU - Na, Chungsoo
AU - Kang, Jina
N1 - Publisher Copyright:
© The Author(s), under exclusive licence to Springer Nature B.V. 2024.
PY - 2024/10
Y1 - 2024/10
N2 - Collaborative problem-solving (CPS) includes multiple socio-cognitive processes that can be challenging to investigate. Constructing arguments is a key practice at the intersection of CPS and science learning. To understand how students construct arguments and develop science knowledge during CPS, we focus on team synchrony—the extent of similarity of navigation actions between team members—in a game-based learning environment. Specifically, we examined the impact of team synchrony on students’ argument construction and science knowledge acquisition in a science learning game, Alien Rescue. Using a mixed methods approach, we analyzed a range of in-game data and performance data of 69 teams from 146 sixth-grade students. Our results show that team synchrony enhanced students’ science knowledge acquisition, whereas its effects on argumentation features were nuanced: (a) higher team synchrony groups were more productive in constructing backing compared to low team synchrony groups in conditions where their prior knowledge was high, and (b) there was no significant difference between the two groups in generating claims. We also identified two illustrative cases to show the observed relationship between team synchrony and complexity of arguments that students constructed as a team. Our study has implications for tracing learning processes through log and textual data to understand students’ CPS process and performance, which consequently inform the design of scaffolds that support students’ CPS.
AB - Collaborative problem-solving (CPS) includes multiple socio-cognitive processes that can be challenging to investigate. Constructing arguments is a key practice at the intersection of CPS and science learning. To understand how students construct arguments and develop science knowledge during CPS, we focus on team synchrony—the extent of similarity of navigation actions between team members—in a game-based learning environment. Specifically, we examined the impact of team synchrony on students’ argument construction and science knowledge acquisition in a science learning game, Alien Rescue. Using a mixed methods approach, we analyzed a range of in-game data and performance data of 69 teams from 146 sixth-grade students. Our results show that team synchrony enhanced students’ science knowledge acquisition, whereas its effects on argumentation features were nuanced: (a) higher team synchrony groups were more productive in constructing backing compared to low team synchrony groups in conditions where their prior knowledge was high, and (b) there was no significant difference between the two groups in generating claims. We also identified two illustrative cases to show the observed relationship between team synchrony and complexity of arguments that students constructed as a team. Our study has implications for tracing learning processes through log and textual data to understand students’ CPS process and performance, which consequently inform the design of scaffolds that support students’ CPS.
KW - Argumentation
KW - Collaborative problem-solving
KW - Game-based learning
KW - Group action synchrony
KW - Team synchrony
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U2 - 10.1007/s10956-024-10110-2
DO - 10.1007/s10956-024-10110-2
M3 - Article
AN - SCOPUS:85193055993
SN - 1059-0145
VL - 33
SP - 633
EP - 646
JO - Journal of Science Education and Technology
JF - Journal of Science Education and Technology
IS - 5
ER -