The educational efficacy of distinct information delivery systems in modified video games

Andrew Moshirnia, Maya Israel

Research output: Contribution to journalArticlepeer-review

Abstract

Despite the increasing popularity of many commercial video games, educational video games have not shared in this popularity. Modified video games, however, can bridge the gap in quality between commercial and educational video games by embedding educational content in popular commercial video games. This study examined how different information delivery systems (continuous information displays, pop-ups, and sprites) within a modified version of the Civilization IV video game affected students' command and retention of knowledge related to the American Revolutionary War. The study found that modified video games can successfully meet these objectives. In terms of delivery systems, sprites, and continuous information displays were the most effective in advancing learning.

Original languageEnglish (US)
Pages (from-to)383-405
Number of pages23
JournalJournal of Interactive Learning Research
Volume21
Issue number3
StatePublished - 2010
Externally publishedYes

ASJC Scopus subject areas

  • Education
  • Human-Computer Interaction
  • Computer Science Applications

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