Abstract
In recent years there have been significant advances in 3D scanning technologies that allow the creation of meshes with hundreds of millions of polygons. A number of algorithms have been proposed for the display of such large models. These advances, coupled with the steady growth in the speed of network links, have given rise to a new area of interest, the streaming transmission and visualization of three-dimensional data sets. We present a number of issues that must be addressed when designing a transport protocol for three-dimensional images as well as a method of transport. We then evaluate an implementation of an On-Demand Graphic Transport Protocol (OGP) that addresses these issues.
| Original language | English (US) |
|---|---|
| Pages | 43-49 |
| Number of pages | 7 |
| DOIs | |
| State | Published - 2002 |
| Event | Proceedings of the 12th International Workshop on Network and Operating Systems Support for Digital Audio and Video: NOSSDAV 2002 - Miami, FL, United States Duration: May 12 2002 → May 14 2002 |
Other
| Other | Proceedings of the 12th International Workshop on Network and Operating Systems Support for Digital Audio and Video: NOSSDAV 2002 |
|---|---|
| Country/Territory | United States |
| City | Miami, FL |
| Period | 5/12/02 → 5/14/02 |
Keywords
- 3-D models
- Partial order
- Partial reliability
- Streaming
- Transport protocol
ASJC Scopus subject areas
- General Computer Science
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