Abstract
An approach to the creation of musical material, coined here as "textural composition," addresses aesthetic consequences of real-time stochastic sound mass composition. Musical texture as source material exists between sound-object (singular) and sound-objects (plural), inducing an aesthetic of the intermediary. Since sound diffusion is inextricably linked to composition, spatialization requires an approach conducive to the textural composition environment. This method of spatialization falls in an intermediary zone between point-source diffusion and the mimetic trajectory- or path-based spatialization informed by psychoacoustic principles. The aesthetic discussion is followed by the technical details of the author's work, real-time tape music III, a realization of textural composition.
Original language | English (US) |
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State | Published - 2008 |
Externally published | Yes |
Event | International Computer Music Conference, ICMC 2008 - Belfast, Ireland Duration: Aug 24 2008 → Aug 29 2008 |
Conference
Conference | International Computer Music Conference, ICMC 2008 |
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Country/Territory | Ireland |
City | Belfast |
Period | 8/24/08 → 8/29/08 |
ASJC Scopus subject areas
- Computer Science Applications
- Media Technology
- Music