TY - GEN
T1 - TEEVE
T2 - Seventh IEEE International Symposium on Multimedia, ISM 2005
AU - Yang, Zhenyu
AU - Nahrstedt, Klara
AU - Cui, Yi
AU - Yu, Bin
AU - Liang, Jin
AU - Jung, Sang Hack
AU - Bajscy, Ruzena
PY - 2005
Y1 - 2005
N2 - Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challenging research questions. One important question is how to organize the large amount of visual data, being captured, processed, transmitted and displayed, and their corresponding resources, over current COTS computing and networking infrastructures so that "everybody" would be able to install and use tele-immersive environments for conferencing and other activities. In this paper we propose a novel cross-layer control and streaming framework over general purpose delivery infrastructure, called TEEVE (Tele-immersive Environments for EVErybody). TEEVE aims for effective and adaptive coordination, synchronization, and soft QoS-enabted delivery of tele-immersive visual streams to remote room(s). The TEEVE experiments between two teleimmersive rooms residing in different institutions more than 2000 miles apart show that we can sustain communication of up to 12 3D video streams with 4-5 3D frames per second for each stream, yielding 4-5 tele-immersive video rate.
AB - Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challenging research questions. One important question is how to organize the large amount of visual data, being captured, processed, transmitted and displayed, and their corresponding resources, over current COTS computing and networking infrastructures so that "everybody" would be able to install and use tele-immersive environments for conferencing and other activities. In this paper we propose a novel cross-layer control and streaming framework over general purpose delivery infrastructure, called TEEVE (Tele-immersive Environments for EVErybody). TEEVE aims for effective and adaptive coordination, synchronization, and soft QoS-enabted delivery of tele-immersive visual streams to remote room(s). The TEEVE experiments between two teleimmersive rooms residing in different institutions more than 2000 miles apart show that we can sustain communication of up to 12 3D video streams with 4-5 3D frames per second for each stream, yielding 4-5 tele-immersive video rate.
UR - http://www.scopus.com/inward/record.url?scp=33846292930&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33846292930&partnerID=8YFLogxK
U2 - 10.1109/ISM.2005.113
DO - 10.1109/ISM.2005.113
M3 - Conference contribution
AN - SCOPUS:33846292930
SN - 0769524893
SN - 9780769524894
T3 - Proceedings - Seventh IEEE International Symposium on Multimedia, ISM 2005
SP - 112
EP - 119
BT - Proceedings - Seventh IEEE International Symposium on Multimedia, ISM 2005
Y2 - 12 December 2005 through 14 December 2005
ER -