@inproceedings{ab1014d1decf4d5abb91359e35ec7057,
title = "Teaching practices game: Interactive resources for training teaching assistants",
abstract = "In this interactive special session, participants will learn to facilitate a workshop for training teaching assistants (TAs) based on a card game. The game invites players to respond to challenging scenarios that TAs may face in the course of their duties. Each scenario appears on a card, and players discuss how they would respond. Session participants will receive a deck of 52 of these cards created with funding from a SIGCSE Special Projects Grant. This session uses the format of two previous well attended SIGCSE special sessions [3, 4] that focused on bias and had a target audience of faculty. While the intended audience is those interested in TA training, everyone interested in inclusive teaching practices is welcome to join in the rich small and large group discussions that we expect to take place!",
keywords = "Inclusive teaching, Microaggressions, Teaching assistants",
author = "Lewis, {Colleen M.} and Phillip Conrad",
note = "These workshop materials were created with funding from a SIGCSE Special Projects Grant in 2018 and funding from the National Science Foundation (1339404 and 1821136).; 51st ACM SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2020 ; Conference date: 11-03-2020 Through 14-03-2020",
year = "2020",
month = feb,
day = "26",
doi = "10.1145/3328778.3366989",
language = "English (US)",
series = "Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE",
publisher = "Association for Computing Machinery",
pages = "1110--1111",
booktitle = "SIGCSE 2020 - Proceedings of the 51st ACM Technical Symposium on Computer Science Education",
address = "United States",
}