Teaching and learning programming and software engineering via interactive gaming

Nikolai Tillmann, Jonathan De Halleux, Tao Xie, Sumit Gulwani, Judith Bishop

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Massive Open Online Courses (MOOCs) have recently gained high popularity among various universities and even in global societies. A critical factor for their success in teaching and learning effectiveness is assignment grading. Traditional ways of assignment grading are not scalable and do not give timely or interactive feedback to students. To address these issues, we present an interactive-gaming-based teaching and learning platform called Pex4Fun. Pex4Fun is a browser-based teaching and learning environment targeting teachers and students for introductory to advanced programming or software engineering courses. At the core of the platform is an automated grading engine based on symbolic execution. In Pex4Fun, teachers can create virtual classrooms, customize existing courses, and publish new learning material including learning games. Pex4Fun was released to the public in June 2010 and since then the number of attempts made by users to solve games has reached over one million. Our work on Pex4Fun illustrates that a sophisticated software engineering technique - automated test generation - can be successfully used to underpin automatic grading in an online programming system that can scale to hundreds of thousands of users.

Original languageEnglish (US)
Title of host publication2013 35th International Conference on Software Engineering, ICSE 2013 - Proceedings
Pages1117-1126
Number of pages10
DOIs
StatePublished - 2013
Externally publishedYes
Event2013 35th International Conference on Software Engineering, ICSE 2013 - San Francisco, CA, United States
Duration: May 18 2013May 26 2013

Publication series

NameProceedings - International Conference on Software Engineering
ISSN (Print)0270-5257

Other

Other2013 35th International Conference on Software Engineering, ICSE 2013
Country/TerritoryUnited States
CitySan Francisco, CA
Period5/18/135/26/13

ASJC Scopus subject areas

  • Software

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