Supporting children's learning with body-based metaphors in a mixed reality environment

Robb Lindgren, J. Michael Moshell

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We describe an approach to designing immersive learning experiences for children using body-based metaphors. Previous research shows benefits for learning through physical interactions in virtual spaces (e.g., [1, 16]) - here we look specifically at using mixed reality to embed children as elements within the systems they are attempting to learn. Using gross body-movements the children are able to test predictions and have their intuitions challenged, laying the foundation for deeper conceptual understanding. We present data from a study we conducted comparing the mixed reality experience with a desktop version of the same simulation. Results suggest that children's interactions with designs supporting body-based metaphors can lead them to better grasp the "deep structure" of the learning domain.

Original languageEnglish (US)
Title of host publicationProceedings of IDC 2011 - 10th International Conference on Interaction Design and Children
Pages177-180
Number of pages4
DOIs
StatePublished - 2011
Externally publishedYes
Event10th International Conference on Interaction Design and Children, IDC 2011 - Ann Arbor, MI, United States
Duration: Jun 20 2011Jun 23 2011

Publication series

NameProceedings of IDC 2011 - 10th International Conference on Interaction Design and Children

Other

Other10th International Conference on Interaction Design and Children, IDC 2011
Country/TerritoryUnited States
CityAnn Arbor, MI
Period6/20/116/23/11

Keywords

  • embodied interaction
  • learning
  • metaphors
  • middle school
  • mixed reality
  • science education

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction

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