Stylized vector art from 3D models with region support

Elmar Eisemann, Holger Winnemöller, John C. Hart, David Salesin

Research output: Contribution to journalArticlepeer-review

Abstract

We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled regions, we analyze and combine accurate but jagged face-normal contours with smooth but inaccurate interpolated vertex normal contours, and construct a new smooth shadow contour that properly surrounds the actual jagged shadow contour. We decompose region definition into geometric and topological components, using machine precision for geometry processing and raster-precision to accelerate topological queries. We extend programmable stylization to simplify, smooth and stylize filled regions. The result renders 10K-face meshes into custom clip-art in seconds.

Original languageEnglish (US)
Pages (from-to)1199-1207
Number of pages9
JournalComputer Graphics Forum
Volume27
Issue number4
DOIs
StatePublished - Jun 2008

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design

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