TY - GEN
T1 - Strategic Information Design in Quadratic Multidimensional Persuasion Games with Two Senders
AU - Velicheti, Raj Kiriti
AU - Bastopcu, Melih
AU - Basar, Tamer
N1 - Research of the authors was supported in part by ARO MURI Grant AG285.
PY - 2023
Y1 - 2023
N2 - In the classical communication setting, multiple senders having access to the same source of information and transmitting it over channel(s) to a receiver, in general, leads to a decrease in estimation error at the receiver. However, if the objectives of the information providers are different from that of the estimator, this might result in interesting strategic interactions. In this work, we consider a hierarchical signaling game between two senders (information designers) and a single receiver (decision maker) each having their own, possibly misaligned, objectives. The senders lead the game by committing to individual information disclosure policies simultaneously, within the framework of a Nash game among themselves. This is followed by the receiver's action decision. With Gaussian information structure and quadratic objectives (which depend on underlying state and receiver's action) for all the players, we show that in general the equilibrium is not unique. While we show that full revelation of the state is always an equilibrium, we propose an algorithm to achieve non trivial equilibria. Through simulations we show that misalignment between senders' objectives is beneficial for the receiver.
AB - In the classical communication setting, multiple senders having access to the same source of information and transmitting it over channel(s) to a receiver, in general, leads to a decrease in estimation error at the receiver. However, if the objectives of the information providers are different from that of the estimator, this might result in interesting strategic interactions. In this work, we consider a hierarchical signaling game between two senders (information designers) and a single receiver (decision maker) each having their own, possibly misaligned, objectives. The senders lead the game by committing to individual information disclosure policies simultaneously, within the framework of a Nash game among themselves. This is followed by the receiver's action decision. With Gaussian information structure and quadratic objectives (which depend on underlying state and receiver's action) for all the players, we show that in general the equilibrium is not unique. While we show that full revelation of the state is always an equilibrium, we propose an algorithm to achieve non trivial equilibria. Through simulations we show that misalignment between senders' objectives is beneficial for the receiver.
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U2 - 10.23919/ACC55779.2023.10156508
DO - 10.23919/ACC55779.2023.10156508
M3 - Conference contribution
AN - SCOPUS:85167830174
T3 - Proceedings of the American Control Conference
SP - 1716
EP - 1722
BT - 2023 American Control Conference, ACC 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2023 American Control Conference, ACC 2023
Y2 - 31 May 2023 through 2 June 2023
ER -