TY - GEN
T1 - Stories about the Future
T2 - 7th International Conference on Movement and Computing, MOCO 2020
AU - Cuan, Catie
AU - Hoffswell, Joseph
AU - Laviers, Amy
N1 - Funding Information:
The authors thank Steven Russo of the Eastern Kentucky Science Center and the Mountain Arts Center for crucial help in securing space and time. Thank you to Joseph Campbell and his team at the Mountain Arts Center for helping with setup. This research was funded by UIUC and WKU and conducted under IRB #19061.
Publisher Copyright:
© 2020 ACM.
PY - 2020/7/15
Y1 - 2020/7/15
N2 - Anxiety about automation of large classes of jobs creates an area of research around how to evolve the workforce in parallel to advances in robotic technology. Gaining meaningful experience with robots, such as studying them in school, is not an option for every American, leaving media and stories to fill the void. This paper first presents analysis of popular narratives about robots, finding largely negative and violent depictions in popular movies. Then, the paper reports on an initial experiment with human participants on existing attitudes about robots and how those may change with meaningful, non-narrative exposure to these machines. A pilot study with 12 participants was designed and deployed in a targeted community. Initial findings, along with directions for future work, are discussed. The accessible, exhibit-like design of this work, may be a scalable framework that can make it possible for more people to gain real-life experiences with robots.
AB - Anxiety about automation of large classes of jobs creates an area of research around how to evolve the workforce in parallel to advances in robotic technology. Gaining meaningful experience with robots, such as studying them in school, is not an option for every American, leaving media and stories to fill the void. This paper first presents analysis of popular narratives about robots, finding largely negative and violent depictions in popular movies. Then, the paper reports on an initial experiment with human participants on existing attitudes about robots and how those may change with meaningful, non-narrative exposure to these machines. A pilot study with 12 participants was designed and deployed in a targeted community. Initial findings, along with directions for future work, are discussed. The accessible, exhibit-like design of this work, may be a scalable framework that can make it possible for more people to gain real-life experiences with robots.
KW - Embodied learning
KW - FoW
KW - Interactive art
KW - Kinesthetic perception
UR - http://www.scopus.com/inward/record.url?scp=85089353534&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85089353534&partnerID=8YFLogxK
U2 - 10.1145/3401956.3404229
DO - 10.1145/3401956.3404229
M3 - Conference contribution
AN - SCOPUS:85089353534
T3 - ACM International Conference Proceeding Series
BT - Proceedings of the 7th International Conference on Movement and Computing, MOCO 2020
PB - Association for Computing Machinery
Y2 - 15 July 2020 through 17 July 2020
ER -