Shape from texture and integrability

Research output: Contribution to conferencePaperpeer-review

Abstract

We describe a shape from texture method that constructs a maximum a posteriori estimate of surface coefficients using both the deformation of individual texture elements - as in local methods - and the overall distribution of elements - as as in global methods. The method described applies to a much larger family of textures than any previous method, local or global. We demonstrate an analogy with shape from shading, and use this to produce a numerical method. Examples of reconstructions for synthetic images of surfaces are provided, and compared with ground truth. The method is defined for orthographic views, but can be generalised to perspective views simply.

Original languageEnglish (US)
Pages447-452
Number of pages6
StatePublished - Jan 1 2001
Externally publishedYes
Event8th International Conference on Computer Vision - Vancouver, BC, United States
Duration: Jul 9 2001Jul 12 2001

Other

Other8th International Conference on Computer Vision
CountryUnited States
CityVancouver, BC
Period7/9/017/12/01

Keywords

  • Computer vision
  • Shape from texture
  • Surface fitting
  • Texture

ASJC Scopus subject areas

  • Software
  • Computer Vision and Pattern Recognition

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