The field of scientific visualization is broad and requires technical knowledge and an understanding of many communication issues. This chapter provides information about its evolution, its uses in computational science, and the creative process involved. Also included are descriptions of various software tools currently available and examples of work which illustrate various visualization techniques. Relevant concerns, such as visual perception, representation, audience communication, and information design, are discussed throughout the chapter and are referenced for further investigation. An overview of current research efforts provides insight into the future directions of this field.
|Title of host publication
|Computer Science Handbook, Second Edition
|Published - Jan 1 2004
ASJC Scopus subject areas
- Computer Science(all)