Sampling Plausible Solutions to Multi-body Constraint Problems

Stephen Chenney, D. A. Forsyth

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be multiple ways to achieve any one goal, and it may be difficult to codify a user’s preferences before they have seen the available solutions. In this paper we extend simulation models to include plausible sources of uncertainty, and then use a Markov chain Monte Carlo algorithm to sample multiple animations that satisfy constraints. A user can choose the animation they prefer, or applications can take direct advantage of the multiple solutions. Our technique is applicable when a probability can be attached to each animation, with “good” animations having high probability, and for such cases we provide a definition of physical plausibility for animations. We demonstrate our approach with examples of multi-body rigid-body simulations that satisfy constraints of various kinds, for each case presenting animations that are true to a physical model, are significantly different from each other, and yet still satisfy the constraints.

Original languageEnglish (US)
Title of host publicationSIGGRAPH 2000 - Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques
PublisherAssociation for Computing Machinery
Pages219-229
Number of pages11
ISBN (Electronic)1581132085, 9781581132083
DOIs
StatePublished - Jul 1 2000
Externally publishedYes
Event27th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2000 - New Orleans, United States
Duration: Jul 23 2000Jul 28 2000

Publication series

NameSIGGRAPH 2000 - Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques

Conference

Conference27th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2000
Country/TerritoryUnited States
CityNew Orleans
Period7/23/007/28/00

Keywords

  • Markov chain Monte Carlo
  • motion synthesis
  • plausible motion
  • spacetime constraints

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

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