TY - GEN
T1 - Role of Narratives in Visualizing Product Form
AU - Sethi, Suresh
N1 - Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
PY - 2020
Y1 - 2020
N2 - Designers intuitive responses are often derived from their own experience, but there has been little research that studies the use of narratives rooted in designers’ lived experiences. This paper explores whether the use of narratives could help designers to work more effectively when generating product form. The approach to understanding how designers generate product form considers evidence that comes from observation, experiment, analysis, and reflection. I have drawn upon research literature and the works of contemporary and famous designers to consider the role of narratives in the design process. By building on this narrative schema, designers have discovered that design is not set apart from daily life but springs forth from the visual impressions of their experiences. According to the research results, the use of narrative helps designers to work more effectively on generating product form during the preliminary phase of the design process.
AB - Designers intuitive responses are often derived from their own experience, but there has been little research that studies the use of narratives rooted in designers’ lived experiences. This paper explores whether the use of narratives could help designers to work more effectively when generating product form. The approach to understanding how designers generate product form considers evidence that comes from observation, experiment, analysis, and reflection. I have drawn upon research literature and the works of contemporary and famous designers to consider the role of narratives in the design process. By building on this narrative schema, designers have discovered that design is not set apart from daily life but springs forth from the visual impressions of their experiences. According to the research results, the use of narrative helps designers to work more effectively on generating product form during the preliminary phase of the design process.
KW - Experiences
KW - Narratives
KW - Visualizing product form
UR - http://www.scopus.com/inward/record.url?scp=85067306992&partnerID=8YFLogxK
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U2 - 10.1007/978-3-030-20441-9_31
DO - 10.1007/978-3-030-20441-9_31
M3 - Conference contribution
AN - SCOPUS:85067306992
SN - 9783030204402
T3 - Advances in Intelligent Systems and Computing
SP - 289
EP - 299
BT - Advances in Affective and Pleasurable Design - Proceedings of the AHFE 2019 International Conference on Affective and Pleasurable Design
A2 - Fukuda, Shuichi
PB - Springer
T2 - AHFE International Conference on Affective and Pleasurable Design, 2019
Y2 - 24 July 2019 through 28 July 2019
ER -