TY - GEN
T1 - Retexturing single views using texture and shading
AU - White, Ryan
AU - Forsyth, David
N1 - Copyright:
Copyright 2015 Elsevier B.V., All rights reserved.
PY - 2006
Y1 - 2006
N2 - We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coarse scale, a track of the deforming surface in 2D allows us to erase the old texture and overwrite it with a new texture. At a fine scale, estimates of the local irradiance provide strong cues of fine scale structure in the actual lighting environment. Computing irradiance from explicit correspondence is difficult and unreliable, so we limit our reconstructions to screen printing - a common printing techniques with a finite number of colors. Our irradiance estimates are computed in a local manner: pixels are classified according to color, then irradiance is computed given the color. We demonstrate results in two situations: on a special shirt designed for easy retexturing and on natural clothing with screen prints. Because of the quality of the results, we believe that this technique has wide applications in special effects and advertising.
AB - We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coarse scale, a track of the deforming surface in 2D allows us to erase the old texture and overwrite it with a new texture. At a fine scale, estimates of the local irradiance provide strong cues of fine scale structure in the actual lighting environment. Computing irradiance from explicit correspondence is difficult and unreliable, so we limit our reconstructions to screen printing - a common printing techniques with a finite number of colors. Our irradiance estimates are computed in a local manner: pixels are classified according to color, then irradiance is computed given the color. We demonstrate results in two situations: on a special shirt designed for easy retexturing and on natural clothing with screen prints. Because of the quality of the results, we believe that this technique has wide applications in special effects and advertising.
UR - http://www.scopus.com/inward/record.url?scp=33745840437&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33745840437&partnerID=8YFLogxK
U2 - 10.1007/11744085_6
DO - 10.1007/11744085_6
M3 - Conference contribution
AN - SCOPUS:33745840437
SN - 3540338381
SN - 9783540338383
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 70
EP - 81
BT - Computer Vision - ECCV 2006, 9th European Conference on Computer Vision, Proceedings
PB - Springer
T2 - 9th European Conference on Computer Vision, ECCV 2006
Y2 - 7 May 2006 through 13 May 2006
ER -