Representations of 3D objects that incorporate surface markings

David Forsyth, Charlie Rothwell

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In many cases, the geometric representation that a recognition system could recover is insufficient to identify objects. When object geometry is simple, it is not particularly distinctive; however, a rich representation can be obtained by mapping the surface markings of the object onto the geometry recovered. If edges are mapped, a representation that is relatively insensitive to the details of lighting can be recovered. Mapping grey levels or color values leads to a highly realistic graphical representation, which can be used for rendering. The idea is demonstrated using extruded surfaces, which consist of a section of a general cone cut by two planes. Such surfaces possess a simple geometry, yet are widespread in the real world. The geometry of an extruded surface is simple, and can easily be recovered from a single uncalibrated image. We show examples based on images of real scenes.

Original languageEnglish (US)
Title of host publicationApplications of Invariance in Computer Vision - 2nd Joint European - US Workshop, Proceedings
EditorsJoseph L. Mundy, Andrew Zisserman, David Forsyth
PublisherSpringer
Pages341-357
Number of pages17
ISBN (Print)9783540582403
DOIs
StatePublished - 1994
Externally publishedYes
Event2nd Joint European–US Workshop on Applications of Invariance in Computer Vision, 1993 - Azores, Portugal
Duration: Oct 9 1993Oct 14 1993

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume825 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other2nd Joint European–US Workshop on Applications of Invariance in Computer Vision, 1993
Country/TerritoryPortugal
CityAzores
Period10/9/9310/14/93

Keywords

  • Invariants
  • Object recognition
  • Representation
  • Surface markings

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

Fingerprint

Dive into the research topics of 'Representations of 3D objects that incorporate surface markings'. Together they form a unique fingerprint.

Cite this