Abstract
The most important task of a compiler designed to exploit instruction-level parallelism (ILP) is instruction scheduling. If higher levels of ILP are to be achieved. the compiler must use, as the unit of scheduling, regions consisting of multiple basic blocks - preferably those that frequently execute consecutively, and which capture cycles in the program's execution. Traditionally, compilers have been built using the function as the unit of compilation. In this framework, function boundaries often act as barriers to the formation of the most suitable scheduling regions. Function inlining may be used to circumvent this problem by assembling strongly coupled functions into the same compilation unit, but at the cost of very large function bodies. Consequently, global optimizations whose compile time and space requirements are superlinear in the size of the compilation unit, may be rendered prohibitively expensive. This paper introduces a new approach, called region-based compilation, wherein the compiler, after inlining, repartitions the program into more desirable compilation units, termed regions. Region-based compilation allows the compiler to control problem size and complexity while exposing inter-procedural scheduling, optimization and code motion opportunities.
Original language | English (US) |
---|---|
Pages (from-to) | 113-146 |
Number of pages | 34 |
Journal | International Journal of Parallel Programming |
Volume | 25 |
Issue number | 2 |
DOIs | |
State | Published - Jan 1 1997 |
Fingerprint
ASJC Scopus subject areas
- Software
- Theoretical Computer Science
- Information Systems
Cite this
Region-based compilation : Introduction, motivation, and initial experience. / Hank, Richard E.; Hwu, Wen-Mei W; Rau, B. Ramakrishna.
In: International Journal of Parallel Programming, Vol. 25, No. 2, 01.01.1997, p. 113-146.Research output: Contribution to journal › Article
}
TY - JOUR
T1 - Region-based compilation
T2 - Introduction, motivation, and initial experience
AU - Hank, Richard E.
AU - Hwu, Wen-Mei W
AU - Rau, B. Ramakrishna
PY - 1997/1/1
Y1 - 1997/1/1
N2 - The most important task of a compiler designed to exploit instruction-level parallelism (ILP) is instruction scheduling. If higher levels of ILP are to be achieved. the compiler must use, as the unit of scheduling, regions consisting of multiple basic blocks - preferably those that frequently execute consecutively, and which capture cycles in the program's execution. Traditionally, compilers have been built using the function as the unit of compilation. In this framework, function boundaries often act as barriers to the formation of the most suitable scheduling regions. Function inlining may be used to circumvent this problem by assembling strongly coupled functions into the same compilation unit, but at the cost of very large function bodies. Consequently, global optimizations whose compile time and space requirements are superlinear in the size of the compilation unit, may be rendered prohibitively expensive. This paper introduces a new approach, called region-based compilation, wherein the compiler, after inlining, repartitions the program into more desirable compilation units, termed regions. Region-based compilation allows the compiler to control problem size and complexity while exposing inter-procedural scheduling, optimization and code motion opportunities.
AB - The most important task of a compiler designed to exploit instruction-level parallelism (ILP) is instruction scheduling. If higher levels of ILP are to be achieved. the compiler must use, as the unit of scheduling, regions consisting of multiple basic blocks - preferably those that frequently execute consecutively, and which capture cycles in the program's execution. Traditionally, compilers have been built using the function as the unit of compilation. In this framework, function boundaries often act as barriers to the formation of the most suitable scheduling regions. Function inlining may be used to circumvent this problem by assembling strongly coupled functions into the same compilation unit, but at the cost of very large function bodies. Consequently, global optimizations whose compile time and space requirements are superlinear in the size of the compilation unit, may be rendered prohibitively expensive. This paper introduces a new approach, called region-based compilation, wherein the compiler, after inlining, repartitions the program into more desirable compilation units, termed regions. Region-based compilation allows the compiler to control problem size and complexity while exposing inter-procedural scheduling, optimization and code motion opportunities.
UR - http://www.scopus.com/inward/record.url?scp=0031121734&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=0031121734&partnerID=8YFLogxK
U2 - 10.1007/BF02700049
DO - 10.1007/BF02700049
M3 - Article
AN - SCOPUS:0031121734
VL - 25
SP - 113
EP - 146
JO - International Journal of Parallel Programming
JF - International Journal of Parallel Programming
SN - 0885-7458
IS - 2
ER -