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Reciprocally-rotating velocity obstacles
Andrew Giese
, Daniel Latypov
,
Nancy M. Amato
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Keyphrases
Basic Path
20%
Circular Shape
20%
Collision Frequency
20%
Cost Performance
20%
Deadlock
60%
Dynamic Obstacles
20%
Local Collision Avoidance
40%
Multi-agent Systems
20%
One-state Reality
20%
Optimal Reciprocal Collision Avoidance
100%
Performance Overhead
20%
Planners
20%
Polygonal Shape
20%
Rotating Velocity
100%
Velocity Obstacle
100%
Computer Science
Deadlock
100%
Multi Agent Systems
33%
Realistic Motion
33%