TY - GEN
T1 - Real-time stereo-vision system for 3D teleimmersive collaboration
AU - Vasudevan, Ram
AU - Zhou, Zhong
AU - Kurillo, Gregorij
AU - Lobaton, Edgar
AU - Bajcsy, Ruzena
AU - Nahrstedt, Klara
PY - 2010
Y1 - 2010
N2 - Though the variety of desktop real time stereo vision systems has grown considerably in the past several years, few make any verifiable claims about the accuracy of the algorithms used to construct 3D data or describe how the data generated by such systems, which is large in size, can be effectively distributed. In this paper, we describe a system that creates an accurate (on the order of a centimeter), 3D reconstruction of an environment in real time (under 30 ms) that also allows for remote interaction between users. This paper addresses how to reconstruct, compress, and visualize the 3D environment. In contrast to most commercial desktop real time stereo vision systems our algorithm produces 3D meshes instead of dense point clouds, which we show allows for better quality visualizations. The chosen representation of the data also allows for high compression ratios for transfer to remote sites. We demonstrate the accuracy and speed of our results on a variety of benchmarks.
AB - Though the variety of desktop real time stereo vision systems has grown considerably in the past several years, few make any verifiable claims about the accuracy of the algorithms used to construct 3D data or describe how the data generated by such systems, which is large in size, can be effectively distributed. In this paper, we describe a system that creates an accurate (on the order of a centimeter), 3D reconstruction of an environment in real time (under 30 ms) that also allows for remote interaction between users. This paper addresses how to reconstruct, compress, and visualize the 3D environment. In contrast to most commercial desktop real time stereo vision systems our algorithm produces 3D meshes instead of dense point clouds, which we show allows for better quality visualizations. The chosen representation of the data also allows for high compression ratios for transfer to remote sites. We demonstrate the accuracy and speed of our results on a variety of benchmarks.
KW - 3D video
KW - Compression
KW - Real time
KW - Teleimmersion
UR - http://www.scopus.com/inward/record.url?scp=78349289608&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=78349289608&partnerID=8YFLogxK
U2 - 10.1109/ICME.2010.5582538
DO - 10.1109/ICME.2010.5582538
M3 - Conference contribution
AN - SCOPUS:78349289608
SN - 9781424474912
T3 - 2010 IEEE International Conference on Multimedia and Expo, ICME 2010
SP - 1208
EP - 1213
BT - 2010 IEEE International Conference on Multimedia and Expo, ICME 2010
T2 - 2010 IEEE International Conference on Multimedia and Expo, ICME 2010
Y2 - 19 July 2010 through 23 July 2010
ER -