Real-time remote rendering of 3D video for mobile devices

Shu Shi, Won J. Jeon, Klara Nahrstedt, Roy H. Campbell

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

At the convergence of computer vision, graphics, and multimedia, the emerging 3D video technology promises immersive experiences in a truly seamless environment. However, the requirements of huge network bandwidth and computing resources make it still a big challenge to render 3D video on mobile devices at real-time. In this paper, we present how remote rendering framework can be used to solve the problem. The differences between dynamic 3D video and static graphic models are analyzed. A general proxy-based framework is presented to render 3D video streams on the proxy and transmit the rendered scene to mobile devices over a wireless network. An image-based approach is proposed to enhance 3D interactivity and reduce the interaction delay. Experiments prove that the remote rendering framework can be effectively used for quality 3D video rendering on mobile devices in real time.

Original languageEnglish (US)
Title of host publicationMM'09 - Proceedings of the 2009 ACM Multimedia Conference, with Co-located Workshops and Symposiums
Pages391-400
Number of pages10
DOIs
StatePublished - 2009
Event17th ACM International Conference on Multimedia, MM'09, with Co-located Workshops and Symposiums - Beijing, China
Duration: Oct 19 2009Oct 24 2009

Publication series

NameMM'09 - Proceedings of the 2009 ACM Multimedia Conference, with Co-located Workshops and Symposiums

Other

Other17th ACM International Conference on Multimedia, MM'09, with Co-located Workshops and Symposiums
Country/TerritoryChina
CityBeijing
Period10/19/0910/24/09

Keywords

  • 3D video
  • Mobile devices
  • Remote rendering

ASJC Scopus subject areas

  • Computational Theory and Mathematics
  • Computer Science Applications
  • Computer Vision and Pattern Recognition
  • Software

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