Abstract
The development of a reliable untethered interactive virtual environment has long been a goal of the VR community. Several nonmagnetic tracking systems have been developed in recent years based on optical, acoustic, and mechanical solutions. However, an inexpensive, effective, and unobtrusive tracking solution remains elusive. This paper presents a camera based three-dimensional hand tracking system implemented in the PARIS augmented reality environment and used to drive a demonstration application.
Original language | English (US) |
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Pages (from-to) | 529-543 |
Number of pages | 15 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 5006 |
DOIs | |
State | Published - 2003 |
Event | Stereoscopic Displays and Virtual Reality Systems X - Santa Clara, CA, United States Duration: Jan 21 2003 → Jan 24 2003 |
Keywords
- CamShift
- Hand tracking
- Mean shift
- PARIS
- Tracking
- Virtual Reality
ASJC Scopus subject areas
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics
- Computer Science Applications
- Applied Mathematics
- Electrical and Electronic Engineering