Abstract

We propose a system that enables a person to quickly and easily generate a high-quality 3D model of their face using a low-cost depth camera such as the Kinect. The Kinect sensor provides depth images at video-rate, however, the depth images are often noisy and contain holes. Our system builds high-quality 3D face models by registering and integrating multiple depth images of a user's head. This method allows a user to generate a model of their face by simply moving their head in front of a fixed depth camera. Our method is built upon the KinectFusion system with modifications to enable segmented depth images to be robustly registered and integrated. Furthermore, we present a fast technique to segment a user's head from a depth image. Our system is able to run at a real-time rate on commodity hardware.

Original languageEnglish (US)
Title of host publicationElectronic Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2013
DOIs
StatePublished - 2013
Event2013 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2013 - San Jose, CA, United States
Duration: Jul 15 2013Jul 19 2013

Publication series

NameElectronic Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2013

Other

Other2013 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2013
Country/TerritoryUnited States
CitySan Jose, CA
Period7/15/137/19/13

Keywords

  • 3D Face Modeling
  • Kinect
  • Real-time

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition

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