In this paper we present the results of a detailed simulation study of the execution of vector programs on a single processor of a Convex C3480 machine, using a subset of the Perfect Club benchmarks. We are interested in evaluating several eost/performance tradeoffs that the machine designers m.ade in order to asses which features of the architecture severely limit the performance attainable. We present the detailed usage of the vector functional units and a study of the kinds of resource conflicts that stall the machine. The results obtained show that the resources of the vector architecture are not efficiently used mainly due to the single bus memory architecture. Other severe limitations of the machine turn out to be the lack of chaining between vector loads and vector computations, and the lack of a second general purpose functional unit. We also present some data about the port pressure on the vector register file and tve see that stalls due to port conflicts are relatively high. We also consider the slowdown introduced by spill code and find that the limited number of vector registers also limits performance.