@inproceedings{93e1ce794f05477a9da3338a70c3e379,
title = "Pursuit, evasion and defense in the plane",
abstract = "Multi-player games are important for analyzing complex real-world applications that involve both cooperative and adversarial agents, but computational complexity complicates solving such games. We study a modified pursuit-evasion game with multiple pursuers and a single evader, played in a convex domain with an exit through which the evader may escape. We present a strategy whereby one pursuer acts as a defender, utilizing a multi-mode switching strategy to prevent the evader from escaping while the other pursuers subsequently capture the evader. The strategy requires each pursuer to have knowledge only of its Voronoi neighbors and the evader, and runs in real time. The existence and uniqueness of the players' trajectories are proved using non-smooth analysis, and it is also shown that the evader can never reach the exit regardless of its control inputs, resulting in eventual capture. Simulation results are presented demonstrating the algorithm.",
author = "Selina Pan and Haomiao Huang and Jerry Ding and Wei Zhang and Stipanovic, {Dusan M} and Tomlin, {Claire J.}",
year = "2012",
doi = "10.1109/acc.2012.6315389",
language = "English (US)",
isbn = "9781457710957",
series = "Proceedings of the American Control Conference",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "4167--4173",
booktitle = "2012 American Control Conference, ACC 2012",
address = "United States",
note = "2012 American Control Conference, ACC 2012 ; Conference date: 27-06-2012 Through 29-06-2012",
}