TY - GEN
T1 - Psycholinguistic features for deceptive role detection in werewolf
AU - Girlea, Codruta
AU - Girju, Roxana
AU - Amir, Eyal
N1 - Publisher Copyright:
©2016 Association for Computational Linguistics.
PY - 2016
Y1 - 2016
N2 - We tackle the problem of identifying deceptive agents in highly-motivated high-conflict dialogues. We consider the case where we only have textual information. We show the usefulness of psycho-linguistic deception and persuasion features on a small dataset for the game of Werewolf. We analyse the role of syntax and we identify some characteristics of players in deceptive roles.
AB - We tackle the problem of identifying deceptive agents in highly-motivated high-conflict dialogues. We consider the case where we only have textual information. We show the usefulness of psycho-linguistic deception and persuasion features on a small dataset for the game of Werewolf. We analyse the role of syntax and we identify some characteristics of players in deceptive roles.
UR - http://www.scopus.com/inward/record.url?scp=84994130634&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84994130634&partnerID=8YFLogxK
U2 - 10.18653/v1/n16-1047
DO - 10.18653/v1/n16-1047
M3 - Conference contribution
AN - SCOPUS:84994130634
T3 - 2016 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, NAACL HLT 2016 - Proceedings of the Conference
SP - 417
EP - 422
BT - Proceedings of 2016 Conference of the North American Chapter of the Association for Computational Linguistics
PB - Association for Computational Linguistics (ACL)
T2 - 15th Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, NAACL HLT 2016
Y2 - 12 June 2016 through 17 June 2016
ER -