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Prototyping across the Disciplines: Designing Better Futures
Jennifer Roberts-Smith (Editor)
, Stan Ruecker (Editor)
, Milena Radzikowska (Editor)
School of Art and Design
Biomedical and Translational Sciences
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Keyphrases
Artisan Entrepreneurship
50%
Brazil
50%
Canada
50%
Chile
50%
Collaborative Design
50%
Design Disciplines
50%
Design Process
50%
Digital Humanities
100%
Disciplinary Perspectives
50%
Divergence
50%
Game Design
50%
Human-computer Interaction
50%
Industrial Design
50%
Integrative Design
50%
Interdisciplinary Collaboration
50%
Landscape Architecture
100%
Landscape Painting
50%
Learning by Doing
50%
Material Engineering
50%
New Books
50%
Post-human Design
50%
Research through Design
50%
Software Development
50%
Tabletop Games
50%
United States
50%
Computer Science
Case Study
100%
Design Discipline
50%
Game Design
50%
Human Computer Interaction
50%
Industrial Designer
50%
Product Design
50%
Service Designer
50%
Software Development
50%
Theoretical Framework
50%
Engineering
Brazil
50%
Computer Interaction
50%
Design Process
50%
Engineering
50%
Landscape Architecture
100%
Product Design
50%
Theaters
50%
United States
50%
Material Science
Industrial Design
100%
Materials Engineering
100%
Arts and Humanities
Materials Engineering
50%
Theater Design
50%