In this work, we present a collection of new results on two fundamental problems in geometric data structures: orthogonal point location and rectangle stabbing. Orthogonal point location. We give the first linear-space data structure that supports 3-d point location queries on n disjoint axis-aligned boxes with optimal O (log n) query time in the (arithmetic) pointer machine model. This improves the previous O log3/2 n bound of Rahul [SODA 2015]. We similarly obtain the first linear-space data structure in the I/O model with optimal query cost, and also the first linear-space data structure in the word RAM model with sub-logarithmic query time. Rectangle stabbing. We give the first linear-space data structure that supports 3-d 4-sided and 5-sided rectangle stabbing queries in optimal O(logw n + k) time in the word RAM model. We similarly obtain the first optimal data structure for the closely related problem of 2-d top-k rectangle stabbing in the word RAM model, and also improved results for 3-d 6-sided rectangle stabbing. For point location, our solution is simpler than previous methods, and is based on an interesting variant of the van Emde Boas recursion, applied in a round-robin fashion over the dimensions, combined with bit-packing techniques. For rectangle stabbing, our solution is a variant of Alstrup, Brodal, and Rauhe's grid-based recursive technique (FOCS 2000), combined with a number of new ideas.