Abstract
We consider the problem of cutting a set of edges on a poly-hedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this problem is NP-hard, even for manifolds without boundary and for punctured spheres. We also describe an algorithm with running time nO(g+k), where n is the combinatorial complexity, g is the genus, and k is the number of boundary components of the input surface. Finally, we describe a greedy algorithm that outputs a O(log2 g)-approximation of the minimum cut graph in O(g2n log n) time.
Original language | English (US) |
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Pages | 244-253 |
Number of pages | 10 |
DOIs | |
State | Published - 2002 |
Event | Proceedings of the 18th Annual Symposium on Computational Geometry (SCG'02) - Barcelona, Spain Duration: Jun 5 2002 → Jun 7 2002 |
Other
Other | Proceedings of the 18th Annual Symposium on Computational Geometry (SCG'02) |
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Country/Territory | Spain |
City | Barcelona |
Period | 6/5/02 → 6/7/02 |
Keywords
- Approximation
- Computational topology
- Cut graph
- NP-hardness
- Polygonal schema
- Polyhedral 2-manifold
ASJC Scopus subject areas
- Theoretical Computer Science
- Geometry and Topology
- Computational Mathematics