TY - JOUR
T1 - On the bandwidth of the plenoptic function
AU - Do, Minh N.
AU - Marchand-Maillet, Davy
AU - Vetterli, Martin
N1 - Funding Information:
Manuscript received December 31, 2009; revised January 07, 2010; accepted February 27, 2010. Date of publication August 08, 2011; date of current version January 18, 2012. This work was supported in part by the U.S. National Science Foundation under Grant CCF-0312432 and in part by the Swiss National Science Foundation under Grant 20-63664.00. The associate editor coordinating the review of this manuscript and approving it for publication was Prof. Hseuh-Ming Hang.
PY - 2012/2
Y1 - 2012/2
N2 - The plenoptic function (POF) provides a powerful conceptual tool for describing a number of problems in image/video processing, vision, and graphics. For example, image-based rendering is shown as sampling and interpolation of the POF. In such applications, it is important to characterize the bandwidth of the POF. We study a simple but representative model of the scene where band-limited signals (e.g., texture images) are painted on smooth surfaces (e.g., of objects or walls). We show that, in general, the POF is not band limited unless the surfaces are flat. We then derive simple rules to estimate the essential bandwidth of the POF for this model. Our analysis reveals that, in addition to the maximum and minimum depths and the maximum frequency of painted signals, the bandwidth of the POF also depends on the maximum surface slope. With a unifying formalism based on multidimensional signal processing, we can verify several key results in POF processing, such as induced filtering in space and depth-corrected interpolation, and quantify the necessary sampling rates.
AB - The plenoptic function (POF) provides a powerful conceptual tool for describing a number of problems in image/video processing, vision, and graphics. For example, image-based rendering is shown as sampling and interpolation of the POF. In such applications, it is important to characterize the bandwidth of the POF. We study a simple but representative model of the scene where band-limited signals (e.g., texture images) are painted on smooth surfaces (e.g., of objects or walls). We show that, in general, the POF is not band limited unless the surfaces are flat. We then derive simple rules to estimate the essential bandwidth of the POF for this model. Our analysis reveals that, in addition to the maximum and minimum depths and the maximum frequency of painted signals, the bandwidth of the POF also depends on the maximum surface slope. With a unifying formalism based on multidimensional signal processing, we can verify several key results in POF processing, such as induced filtering in space and depth-corrected interpolation, and quantify the necessary sampling rates.
KW - Bandwidth
KW - image-based rendering (IBR)
KW - plenoptic function (POF)
KW - sampling
KW - spectral analysis
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U2 - 10.1109/TIP.2011.2163895
DO - 10.1109/TIP.2011.2163895
M3 - Article
C2 - 21827973
AN - SCOPUS:84856242070
SN - 1057-7149
VL - 21
SP - 708
EP - 717
JO - IEEE Transactions on Image Processing
JF - IEEE Transactions on Image Processing
IS - 2
M1 - 5978219
ER -