TY - JOUR
T1 - Multiscale online media simulation with SocialCube
AU - Abdelzaher, Tarek
AU - Han, Jiawei
AU - Hao, Yifan
AU - Jing, Andong
AU - Liu, Dongxin
AU - Liu, Shengzhong
AU - Nguyen, Hoang Hai
AU - Nicol, David M.
AU - Shao, Huajie
AU - Wang, Tianshi
AU - Yao, Shuochao
AU - Zhang, Yu
AU - Malik, Omar
AU - Dipple, Stephen
AU - Flamino, James
AU - Buchanan, Fred
AU - Cohen, Sam
AU - Korniss, Gyorgy
AU - Szymanski, Boleslaw K.
N1 - Publisher Copyright:
© 2020, Springer Science+Business Media, LLC, part of Springer Nature.
PY - 2020/6/1
Y1 - 2020/6/1
N2 - This paper describes the design, implementation, and early experiences with a novel agent-based simulator of online media streams, developed under DARPA’s SocialSim Program to extract and predict trends in information dissemination on online media. A hallmark of the simulator is its self-configuring property. Instead of requiring initial set-up, the input to the simulator constitutes data traces collected from the medium to be simulated. The simulator automatically learns from the data such elements as the number of agents involved, the number of objects involved, and the rate of introduction of new agents and objects. It also develops behavior models of simulated agents and objects, and their dependencies. These models are then used to run simulations allowing future extrapolation and “what if” analysis. An interesting property of the simulator is its multi-level abstraction capability that allows modeling social systems at various degrees of abstraction by lumping similar agents into larger categories. Preliminary experiences are discussed with using this system to simulate multiple social media platforms, including Twitter, Reddit, and Github.
AB - This paper describes the design, implementation, and early experiences with a novel agent-based simulator of online media streams, developed under DARPA’s SocialSim Program to extract and predict trends in information dissemination on online media. A hallmark of the simulator is its self-configuring property. Instead of requiring initial set-up, the input to the simulator constitutes data traces collected from the medium to be simulated. The simulator automatically learns from the data such elements as the number of agents involved, the number of objects involved, and the rate of introduction of new agents and objects. It also develops behavior models of simulated agents and objects, and their dependencies. These models are then used to run simulations allowing future extrapolation and “what if” analysis. An interesting property of the simulator is its multi-level abstraction capability that allows modeling social systems at various degrees of abstraction by lumping similar agents into larger categories. Preliminary experiences are discussed with using this system to simulate multiple social media platforms, including Twitter, Reddit, and Github.
KW - Online Media Simulation
KW - Social Networks
UR - http://www.scopus.com/inward/record.url?scp=85078206581&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85078206581&partnerID=8YFLogxK
U2 - 10.1007/s10588-019-09303-7
DO - 10.1007/s10588-019-09303-7
M3 - Article
AN - SCOPUS:85078206581
SN - 1381-298X
VL - 26
SP - 145
EP - 174
JO - Computational and Mathematical Organization Theory
JF - Computational and Mathematical Organization Theory
IS - 2
ER -