Movement design of virtual aerial robots with distinct affective labels

Wali Rizvi, Ishaan Pakrasi, Amy LaViers

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

As robots are progressively introduced in public spaces, it is crucial to develop systems that move appropriately to convey variable internal state and context responsiveness. In this paper, we present six variations of a virtual robot designed after characters from pop-culture. The motion of each character is examined using movement analysis techniques, and the appropriate features are designed for an aerial robot platform in virtual reality. This work is meant to be a foundation for future user studies that investigates how these robot movements are perceived by humans and if varying context changes that perception.

Original languageEnglish (US)
Title of host publicationMOCO 2019 - 6th International Conference on Movement and Computing
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450376549
DOIs
StatePublished - Oct 10 2019
Event6th International Conference for Movement and Computing, MOCO 2019 - Tempe, United States
Duration: Oct 10 2019Oct 12 2019

Publication series

NameACM International Conference Proceeding Series

Conference

Conference6th International Conference for Movement and Computing, MOCO 2019
Country/TerritoryUnited States
CityTempe
Period10/10/1910/12/19

Keywords

  • Context
  • Robot Characters
  • Robotics Design Methodology
  • Social Robotics

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

Fingerprint

Dive into the research topics of 'Movement design of virtual aerial robots with distinct affective labels'. Together they form a unique fingerprint.

Cite this