TY - GEN
T1 - Motion primitives and 3-D path planning for fast flight through a forest
AU - Paranjape, Aditya A.
AU - Meier, Kevin C.
AU - Shi, Xichen
AU - Chung, Soon Jo
AU - Hutchinson, Seth
PY - 2013
Y1 - 2013
N2 - This paper addresses the problem of motion planning for fast, agile flight through a dense obstacle field. A key contribution is the design of two families of motion primitives for aerial robots flying in dense obstacle fields, along with rules to stitch them together. The primitives are obtained by solving for the flight dynamics of the aerial robot, and explicitly account for limited agility using time delays. The first family of primitives consists of turning maneuvers to link any two points in space. The locations of the terminal points are used to obtain closed-form expressions for the control inputs required to fly between them, while accounting for the finite time required to switch between consecutive sets of control inputs. The second family consists of aggressive turn-around maneuvers wherein the time delay between the angle of attack and roll angle commands is used to optimize the maneuver for the spatial constraints. A 3-D motion planning algorithm based on these primitives is presented for aircraft flying through a dense forest.
AB - This paper addresses the problem of motion planning for fast, agile flight through a dense obstacle field. A key contribution is the design of two families of motion primitives for aerial robots flying in dense obstacle fields, along with rules to stitch them together. The primitives are obtained by solving for the flight dynamics of the aerial robot, and explicitly account for limited agility using time delays. The first family of primitives consists of turning maneuvers to link any two points in space. The locations of the terminal points are used to obtain closed-form expressions for the control inputs required to fly between them, while accounting for the finite time required to switch between consecutive sets of control inputs. The second family consists of aggressive turn-around maneuvers wherein the time delay between the angle of attack and roll angle commands is used to optimize the maneuver for the spatial constraints. A 3-D motion planning algorithm based on these primitives is presented for aircraft flying through a dense forest.
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U2 - 10.1109/IROS.2013.6696773
DO - 10.1109/IROS.2013.6696773
M3 - Conference contribution
AN - SCOPUS:84893746514
SN - 9781467363587
T3 - IEEE International Conference on Intelligent Robots and Systems
SP - 2940
EP - 2947
BT - IROS 2013
T2 - 2013 26th IEEE/RSJ International Conference on Intelligent Robots and Systems: New Horizon, IROS 2013
Y2 - 3 November 2013 through 8 November 2013
ER -