Keyphrases
Social Learning
100%
Quality of Service
100%
Monopoly Pricing
100%
Two-period
42%
Optimal Pricing
28%
Online Services
28%
Pricing Policy
28%
Market Scenario
28%
Steady State
14%
Service Provider
14%
Learning Process
14%
Online Games
14%
New Learning
14%
Potential Users
14%
User Participation
14%
Cloud Services
14%
Number of Users
14%
Congestion
14%
Capacity Levels
14%
Nondecreasing
14%
Online Reviews
14%
Number of Reviews
14%
Congestion Level
14%
Dynamic Pricing
14%
Video Streaming
14%
Learning Objects
14%
Congestion Awareness
14%
Service Capacity
14%
Game Video
14%
Congestion Effect
14%
Object Quality
14%
Social Learning Mechanisms
14%
Provider Profit
14%
Economics, Econometrics and Finance
Monopoly
100%
Pricing Policy
100%
Digital Goods
66%
Price
66%
Learning Process
33%
Pricing Strategy
33%
Online Reviews
33%
Computer Science
Quality of Service
100%
Online Service
28%
Online Game
14%
Learning Process
14%
User Participation
14%
Learning Mechanism
14%
Video Streaming
14%
Congestion Level
14%
Dynamic Pricing
14%
Learning Objects
14%
Service Provider
14%