Abstract
In this paper, we develop simple models to study the performance of BitTorrent, a second generation peer-to-peer (P2P) application. We first present a simple fluid model and study the scalability, performance and efficiency of such a file-sharing mechanism. We then consider the built-in incentive mechanism of BitTorrent and study its effect on network performance. We also provide numerical results based on both simulations and real traces obtained from the Internet.
Original language | English (US) |
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Pages (from-to) | 367-377 |
Number of pages | 11 |
Journal | Computer Communication Review |
Volume | 34 |
Issue number | 4 |
DOIs | |
State | Published - 2004 |
Event | ACM SIGCOMM 2004: Conference on Computer Communications - Portland, OR, United States Duration: Aug 30 2004 → Sep 3 2004 |
Keywords
- Fluid Model
- Game Theory
- Peer-to-Peer Networks
ASJC Scopus subject areas
- Software
- Computer Networks and Communications