"Mirror, Mirror, on the Wall" - Promoting Self-Regulated Learning using Affective States Recognition via Facial Movements

Si Chen, Yixin Liu, Risheng Lu, Yuqian Zhou, Yi Chieh Lee, Yun Huang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Prior research suggests that affective states of self-regulated learning can be used to improve learners' cognitive processes and their learning outcomes. However, little research explored the effect of using facial movements to detect learners' affective states on self-regulated learning. In this work, we designed, implemented, and evaluated Mirror: a self-regulated learning tool that applies facial expression recognition to support learners' reflections in video-based learning. We conducted two studies to identify user needs (with 12 participants) and to evaluate the tool (with 16 participants). The results show that, after watching a video, participants benefited from using Mirror through different reflection processes, e.g., gaining a deeper understanding of their learning experiences through self-observation and attributing causes for their learning affects through self-judgment. Meanwhile, we also identified several ethical concerns, e.g., users' agency of handling the uncertainty of AI, reactivity towards outcome-based AI, over-reliance on "positive"AI results, and fairness of AI informed decision-making.

Original languageEnglish (US)
Title of host publicationDIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference
Subtitle of host publicationDigital Wellbeing
PublisherAssociation for Computing Machinery
Pages1300-1314
Number of pages15
ISBN (Electronic)9781450393584
DOIs
StatePublished - Jun 13 2022
Event2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, DIS 2022 - Virtual, Online, Australia
Duration: Jun 13 2022Jun 17 2022

Publication series

NameDIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing

Conference

Conference2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, DIS 2022
Country/TerritoryAustralia
CityVirtual, Online
Period6/13/226/17/22

Keywords

  • Affective Computing
  • Emotion
  • Mixed Methods
  • Video-based Learning

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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