TY - GEN
T1 - Making sense of communication associated with artifacts during early design activity
AU - Sharmin, Moushumi
AU - Bailey, Brian P.
PY - 2011
Y1 - 2011
N2 - Communication associated with artifacts serves a critical role in the creation, refinement, and selection of conceptual ideas. Despite the close relationship between ideas and surrounding communication, effective integration ofthese two types of design materials are not well-supported by exiting design tools - resulting in ad-hoc and ineffective strategies for managing communication during the design process. In this paper, we report the results of a contextual inquiry (N=15) aimed at understanding communication practices, its role in the design process, and strategies utilized by designers to manage and utilize communication outcomes in relation to artifacts. Our findings show thatmore than 50% of early design activity consists of three categories of communication (information seeking, brainstorming, and feedback) and communication practice varies as a function of expertise, organizational and social factors. Additionally, novice and freelance designers exhibit greater reliance on online forums to find suitable communication partners to generate and refine ideas whereas experts communicate with other experts or team members for information collection and sharing.
AB - Communication associated with artifacts serves a critical role in the creation, refinement, and selection of conceptual ideas. Despite the close relationship between ideas and surrounding communication, effective integration ofthese two types of design materials are not well-supported by exiting design tools - resulting in ad-hoc and ineffective strategies for managing communication during the design process. In this paper, we report the results of a contextual inquiry (N=15) aimed at understanding communication practices, its role in the design process, and strategies utilized by designers to manage and utilize communication outcomes in relation to artifacts. Our findings show thatmore than 50% of early design activity consists of three categories of communication (information seeking, brainstorming, and feedback) and communication practice varies as a function of expertise, organizational and social factors. Additionally, novice and freelance designers exhibit greater reliance on online forums to find suitable communication partners to generate and refine ideas whereas experts communicate with other experts or team members for information collection and sharing.
KW - Artifacts
KW - Communication
KW - Design
KW - Ideation
KW - User Study
UR - http://www.scopus.com/inward/record.url?scp=80052804706&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=80052804706&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-23774-4_17
DO - 10.1007/978-3-642-23774-4_17
M3 - Conference contribution
AN - SCOPUS:80052804706
SN - 9783642237737
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 181
EP - 198
BT - Human-Computer Interaction - INTERACT 2011 - 13th IFIP TC 13 International Conference, Proceedings
T2 - 13th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2011
Y2 - 5 September 2011 through 9 September 2011
ER -